Using a Basic Sequence as a Source for a Sequence (Interplay | Production)
You can open a basic sequence in Asset mode and use it as source footage for a sequence that is loaded in Output mode.
• Starting with MediaCentral UX v2.5, you can use a basic sequence as a source for a basic sequence.
• Starting with MediaCentral UX v2.6, you can use a basic sequence as a source for both a basic sequence and an advanced sequence.
When you load the sequence in Asset mode, editing controls such as Mark In and Mark Out are available through buttons and keyboard shortcuts.
You can perform an insert edit or an overwrite edit. Replace editing is supported only when using a basic sequence as a source for a basic sequence.
Note the following:
• If the segment that you edit from the source includes more than one segment, all segments are added individually to the timeline. The last segment is selected.
• Restrictions in the source sequence are copied to the output sequence.
• Markers that exist on the source sequence are copied to the output sequence only if they apply to the sequence itself (not to the clips that make up the sequence).
• A group clip in the source sequence is copied as a group clip to the output sequence (basic sequence only).The active angle and the audio mapping are preserved.
• Advanced sequences do not support group clips. The active angle of a group clip in the source sequence is copied to the advanced sequence as a master clip.
• A sequence cannot be added to itself. If you load a basic sequence in Output mode, and you open the same sequence in Asset mode, the sequence will be loaded in Asset mode, but there will be no timeline in the Sequence pane.
To edit material from a basic sequence to a basic or advanced sequence:
1. In the Assets pane, do one of the following:

Right-click a sequence and select Open in Asset Mode.

Select a sequence, click the Pane Menu button, and select Open in Asset Mode.
The sequence opens in Asset mode in the Media pane.
2. Use the editing tools (Mark In, Mark Out, and so on) to edit the material you want into your sequence.